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Казка про дівчат, що жили через вулицю
Одне маленьке дівча, що жило у гарненькому будиночку на вулиці неподалік від центру міста, мріяло про принца. Принц в її мріях був завжди...
Mykhailo Khadzhynov
Aug 17, 20232 min read


Місто брехунів
В одному місті усі жителі брехали одне одному, як скажені. От йде, наприклад, ґаздиня ринком, та й питає в молочника: “Чи свіже молоко?”....
Mykhailo Khadzhynov
Aug 17, 20234 min read


Казка про принцесу у зеленому капюшоні
Жила-була маленька дівчинка-принцеса, що завжди ходила в зеленому капюшоні, і через це її так і називали — принцеса в зеленому капюшоні....
Mykhailo Khadzhynov
Aug 17, 20238 min read


Cubemap shader with adjustable vertical Scale/Offset and HSV color controls
Do you share your self-made tools with community? I do :) Here it is: Creation goal was to enable user to create several casually-looking...
Mykhailo Khadzhynov
Apr 14, 20211 min read


"Illusion Lab: Project Escape"
"Illusion Lab: Project Escape" was included into the Gamekeys list "Android games to try out in April"
Mykhailo Khadzhynov
Apr 9, 20211 min read


Procedural cartoon water shader
This Sunday I was asked about how often I use the schoolar math in my job? The answer is "Every day". Here it is, working example -...
Mykhailo Khadzhynov
Mar 24, 20211 min read


Pathfinding on a spherical surface
Played a little with Unity`s NavMesh - a pathfinding tool. Have an idea about gameplay with bots on a little planets. As experiment...
Mykhailo Khadzhynov
May 30, 20201 min read


NavMesh VS Raycast, or how to show unit`s range
Problem We have several units on some gameplay field. Each unit has "range" parameter defined. Unit can be moved to any position inside...
Mykhailo Khadzhynov
May 23, 20202 min read


Random Utils
What is most important thing in video games? I bet, it`s a feeling of live. Game is not static, as the book. Game never repeats exactly,...
Mykhailo Khadzhynov
May 14, 20202 min read


Fire Spell VR
FireSpell VR was created in 48 hours by one person (me) for Hackgames VR hackaton 2020. Genre: Intense hardcore survival #shooter ...
Mykhailo Khadzhynov
May 14, 20201 min read


SwipeController - easy-to-use, flexible swipe-detection solution for Unity.
Yesterday, I has been needed in simple swipe-detection solution for one of my prototypes, and it turns out that there is no simple,...
Mykhailo Khadzhynov
Feb 15, 20201 min read


Reskin
A quick experiment - what if take simple abstract game and put it into cute cartoon settings? Let the action happen in a sunny green...
Mykhailo Khadzhynov
Jan 30, 20201 min read
Youtube channel
Hi there! Happy to present newly created Games Garden youtube channel! See there releases, prototypes, ideas, and also - tutorials and...
Mykhailo Khadzhynov
Jan 29, 20201 min read
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